Fix major issues and implement improvements

FIXES:
- Fixed --tiny --nvhevc to use MP4 container instead of WEBM
- Added conflict detection for --x264 and --nvhevc flags
- Fixed stats system to accumulate data properly (total_files, total_time, average_time)
- Improved error handling for missing flag values

IMPROVEMENTS:
- Implemented actual progress tracking using FFmpeg stderr parsing
- Added real-time progress bar with ETA calculation
- Progress shows percentage complete and estimated time remaining
- Stats now properly accumulate over time instead of overwriting

TECHNICAL:
- Added bufio import for progress parsing
- Enhanced container compatibility logic
- Better error messages for conflicting flags
- Improved stats JSON structure with proper data types
This commit is contained in:
GWEncoder Developer
2025-10-21 01:32:13 -07:00
parent d91a55108f
commit 27feea3662
3 changed files with 225 additions and 35 deletions

View File

@@ -2,6 +2,33 @@
All notable changes to GWEncoder v3.0 will be documented in this file.
## [3.1.0] - 2025-10-21
### ✨ Added
- Optional `--x264` codec flag to use H.264/x264 while preserving the existing AV1 presets structure
- Preset mappings: Fast, Web-optimized, Quick, Tiny
- Output filenames include `H264` identifier (e.g., `*-H264-*-GWELL.*`)
- Help text updated with usage and examples
- Optional `--nvhevc` codec flag to use NVIDIA NVENC HEVC hardware encoding
- Preset mappings aligned to AV1 modes with CQ targets (Fast=26, Web=28, Quick=26, Tiny=30)
- Uses `hevc_nvenc`, `main10` profile, `rc-lookahead=32`, `spatial_aq=1`, `temporal_aq=1`, and `hvc1` tag
- Output filenames include `NVHEVC` identifier
- Help text updated with usage and examples
### 🔧 Changed
- Unified encoding path to support codec selection per mode without altering user workflows
- Dynamic container/audio selection for codec compatibility:
- H.264 in Web mode switches container from WEBM → MKV automatically
- MP4 outputs prefer AAC audio; MKV/WEBM use Opus
- Filenames and discovery exclude lists updated to avoid re-encoding generated outputs (`AV1-`, `H264-`, `NVHEVC-`)
### 🐛 Fixed
- Prevented invalid H.264-in-WebM outputs by automatically choosing MKV when `--x264` is used with `--web`
### ⚠️ Notes
- `--nvhevc` requires an NVIDIA GPU with NVENC support; functionality validated at argument/build level in this environment but not runtime-encoded due to lack of NVIDIA hardware.
## [3.0.0] - 2024-10-19
### 🎯 Major Consolidation Release

View File

@@ -1,6 +1,7 @@
package main
import (
"bufio"
"bytes"
"encoding/json"
"fmt"
@@ -31,15 +32,20 @@ func printHelp() {
fmt.Println()
fmt.Println("🚀 ENCODING MODES:")
fmt.Println(" --fast Fast AV1 encoding (MKV, CRF 32, Opus 64kbps, preset 10)")
fmt.Println(" --web Web-optimized encoding (WEBM, CRF 40, Opus 64kbps, preset 10)")
fmt.Println(" --web Web-optimized encoding (WEBM/MP4, CRF 40, Opus/AAC 64kbps, preset 10)")
fmt.Println(" --quick Quick encoding (MKV, CRF 32, Opus 80kbps, preset 10)")
fmt.Println(" --tiny Tiny encoding (MP4, CRF 45, Opus 64kbps, preset 8)")
fmt.Println(" --tiny Tiny encoding (MP4, CRF 45, AAC 64kbps, preset 8)")
fmt.Println(" --full Full interactive mode with all codecs and options")
fmt.Println()
fmt.Println("🎬 CODEC OPTIONS:")
fmt.Println(" --x264 Use H.264/x264 codec instead of AV1 (matches AV1 presets)")
fmt.Println(" --nvhevc Use NVIDIA NVENC HEVC hardware encoding (requires NVIDIA GPU)")
fmt.Println()
fmt.Println("🔊 AUDIO OPTIONS:")
fmt.Println(" --aac Force AAC audio codec (overrides container default)")
fmt.Println(" --opus Force Opus audio codec (overrides container default)")
fmt.Println(" --abr 64 Set audio bitrate in kbps per channel (e.g., --abr 128)")
fmt.Println()
fmt.Println("📊 INFORMATION OPTIONS:")
fmt.Println(" --help Show this help information")
fmt.Println(" --info Show system information")
@@ -64,6 +70,8 @@ func printHelp() {
fmt.Println(" ./gwencoder --fast --nvhevc # Fast NVENC HEVC encoding")
fmt.Println(" ./gwencoder --web # Web-optimized AV1 encoding")
fmt.Println(" ./gwencoder --web --x264 # Web-optimized H.264 encoding")
fmt.Println(" ./gwencoder --web --nvhevc # Web-optimized NVENC HEVC encoding")
fmt.Println(" ./gwencoder --web --aac --abr 128 # Web mode with AAC 128kbps")
fmt.Println(" ./gwencoder --quick # Quick AV1 encoding")
fmt.Println(" ./gwencoder --tiny # Tiny file AV1 encoding")
fmt.Println(" ./gwencoder --full # Full interactive mode")
@@ -118,7 +126,7 @@ func printStats() {
fmt.Println("══════════════════════════════════════════════════════════════")
}
func encodeFile(file string, mode gwutils.EncodingMode, useX264 bool, useNVHEVC bool) (time.Duration, int64, error) {
func encodeFile(file string, mode gwutils.EncodingMode, useX264 bool, useNVHEVC bool, useAAC bool, useOpus bool, audioBitrate string) (time.Duration, int64, error) {
base := strings.TrimSuffix(filepath.Base(file), filepath.Ext(file))
codecName := "AV1"
if useX264 {
@@ -126,11 +134,23 @@ func encodeFile(file string, mode gwutils.EncodingMode, useX264 bool, useNVHEVC
} else if useNVHEVC {
codecName = "NVHEVC"
}
// Choose container/extension, overriding invalid combos (e.g., H.264 in WEBM)
// Choose container/extension, overriding invalid combos
outExt := mode.Container
if useX264 && mode.Name == "Web-optimized" && strings.EqualFold(mode.Container, "webm") {
outExt = "mkv"
}
if useNVHEVC && strings.EqualFold(mode.Container, "webm") {
// NVENC HEVC doesn't work well with WEBM, use MP4 for web-optimized, MKV for others
if mode.Name == "Web-optimized" {
outExt = "mp4"
} else {
outExt = "mkv"
}
}
// If user forces AAC, prefer MP4 container to maintain compatibility
if useAAC && !strings.EqualFold(outExt, "mp4") {
outExt = "mp4"
}
out := fmt.Sprintf("%s-%s-%s-GWELL.%s", base, codecName, strings.Title(mode.Name), outExt)
start := time.Now()
@@ -140,6 +160,12 @@ func encodeFile(file string, mode gwutils.EncodingMode, useX264 bool, useNVHEVC
// Get dynamic audio bitrate based on channel count
audioBitratePerChannel, _ := strconv.Atoi(mode.AudioBitrate)
if audioBitrate != "" {
// Use custom bitrate if provided
if customBitrate, err := strconv.Atoi(audioBitrate); err == nil {
audioBitratePerChannel = customBitrate
}
}
audioBitrateStr := gwutils.GetAudioBitrate(file, audioBitratePerChannel)
audioBitrateParts := strings.Fields(audioBitrateStr)
@@ -155,7 +181,7 @@ func encodeFile(file string, mode gwutils.EncodingMode, useX264 bool, useNVHEVC
if useNVHEVC {
// NVIDIA NVENC HEVC parameters based on mode
var nvencPreset string
if mode.Name == "Web-optimized" {
nvencPreset = "medium"
nvencQuality = "28" // Higher quality for web
@@ -170,7 +196,7 @@ func encodeFile(file string, mode gwutils.EncodingMode, useX264 bool, useNVHEVC
nvencPreset = "fast"
nvencQuality = "26" // Good quality for fast
}
args = append(args, "-c:v", "hevc_nvenc")
args = append(args, "-preset", nvencPreset)
args = append(args, "-profile:v", "main10")
@@ -253,11 +279,20 @@ func encodeFile(file string, mode gwutils.EncodingMode, useX264 bool, useNVHEVC
args = append(args, "-g", "240")
}
// Select audio codec based on container compatibility
// - WEBM requires Opus/Vorbis; MKV supports Opus; MP4 prefers AAC
audioCodec := "libopus"
if strings.EqualFold(outExt, "mp4") {
// Select audio codec based on user preference or container compatibility
// - User can force AAC or Opus with --aac or --opus flags
// - Default: WEBM requires Opus/Vorbis; MKV supports Opus; MP4 prefers AAC
var audioCodec string
if useAAC {
audioCodec = "aac"
} else if useOpus {
audioCodec = "libopus"
} else {
// Default based on container
audioCodec = "libopus"
if strings.EqualFold(outExt, "mp4") {
audioCodec = "aac"
}
}
args = append(args, "-c:a", audioCodec)
args = append(args, audioBitrateParts...)
@@ -286,7 +321,7 @@ func encodeFile(file string, mode gwutils.EncodingMode, useX264 bool, useNVHEVC
cmd := exec.Command("ffmpeg", args...)
// Capture stderr to see actual error messages
// Capture stderr for progress tracking and error messages
var stderr bytes.Buffer
cmd.Stderr = &stderr
@@ -295,13 +330,65 @@ func encodeFile(file string, mode gwutils.EncodingMode, useX264 bool, useNVHEVC
return 0, 0, err
}
// Start progress tracking goroutine
progressDone := make(chan bool)
go func() {
scanner := bufio.NewScanner(&stderr)
for scanner.Scan() {
line := scanner.Text()
// Parse FFmpeg progress output (format: "frame=1234 fps=25.0 q=23.0 size=1024kB time=00:01:23.45 bitrate=1000.0kbits/s")
if strings.Contains(line, "time=") && strings.Contains(line, "bitrate=") {
// Extract time from the line
timeStart := strings.Index(line, "time=")
if timeStart != -1 {
timeEnd := strings.Index(line[timeStart:], " ")
if timeEnd == -1 {
timeEnd = len(line)
} else {
timeEnd += timeStart
}
timeStr := line[timeStart+5:timeEnd]
// Parse time (format: HH:MM:SS.mmm)
timeParts := strings.Split(timeStr, ":")
if len(timeParts) == 3 {
hours, _ := strconv.Atoi(timeParts[0])
minutes, _ := strconv.Atoi(timeParts[1])
secondsParts := strings.Split(timeParts[2], ".")
seconds, _ := strconv.Atoi(secondsParts[0])
currentSeconds := float64(hours*3600 + minutes*60 + seconds)
if totalDuration > 0 {
progress := (currentSeconds / totalDuration) * 100
if progress > 100 {
progress = 100
}
// Calculate ETA
elapsed := time.Since(start)
if currentSeconds > 0 {
eta := time.Duration((totalDuration-currentSeconds)/currentSeconds) * elapsed
fmt.Printf("\r⏳ Progress: %.1f%% (ETA: %s)", progress, eta.Round(time.Second))
}
}
}
}
}
}
progressDone <- true
}()
// Wait for completion
if err := cmd.Wait(); err != nil {
fmt.Printf("❌ Failed to encode %s: %v\n", file, err)
<-progressDone // Wait for progress goroutine to finish
fmt.Printf("\n❌ Failed to encode %s: %v\n", file, err)
fmt.Printf("🔧 FFmpeg stderr: %s\n", stderr.String())
gwutils.AppendToFile("gwencoder_errors.txt", fmt.Sprintf("Failed: %s - %v\nStderr: %s\n", file, err, stderr.String()))
return 0, 0, err
}
<-progressDone // Wait for progress goroutine to finish
fmt.Printf("\r✅ Progress: 100.0%% (Complete) \n")
duration := time.Since(start)
@@ -321,14 +408,46 @@ func encodeFile(file string, mode gwutils.EncodingMode, useX264 bool, useNVHEVC
}
func updateStats(file string, duration int, mode string) {
// Load existing stats
stats := map[string]interface{}{
"total_files": "1",
"total_files": 0,
"total_time": 0,
"last_encoding": fmt.Sprintf("%s (%s)", file, mode),
"average_time": fmt.Sprintf("%d seconds", duration),
"last_update": time.Now().Format("2006-01-02 15:04:05"),
}
if data, err := json.Marshal(stats); err == nil {
// Try to load existing stats
if data, err := os.ReadFile("gwencoder_stats.json"); err == nil {
var existingStats map[string]interface{}
if json.Unmarshal(data, &existingStats) == nil {
if totalFiles, ok := existingStats["total_files"].(float64); ok {
stats["total_files"] = int(totalFiles) + 1
} else {
stats["total_files"] = 1
}
if totalTime, ok := existingStats["total_time"].(float64); ok {
stats["total_time"] = int(totalTime) + duration
} else {
stats["total_time"] = duration
}
} else {
stats["total_files"] = 1
stats["total_time"] = duration
}
} else {
stats["total_files"] = 1
stats["total_time"] = duration
}
// Calculate average time
if totalFiles, ok := stats["total_files"].(int); ok && totalFiles > 0 {
if totalTime, ok := stats["total_time"].(int); ok {
avgTime := float64(totalTime) / float64(totalFiles)
stats["average_time"] = fmt.Sprintf("%.1f seconds", avgTime)
}
}
if data, err := json.MarshalIndent(stats, "", " "); err == nil {
os.WriteFile("gwencoder_stats.json", data, 0644)
}
}
@@ -356,23 +475,44 @@ func main() {
return
}
// Check for --x264 and --nvhevc flags
// Check for codec and audio flags
useX264 := false
useNVHEVC := false
useAAC := false
useOpus := false
audioBitrate := ""
args := os.Args[1:]
// Filter out codec flags and set flags
// Filter out codec and audio flags and set flags
var filteredArgs []string
for _, arg := range args {
for i, arg := range args {
if arg == "--x264" {
useX264 = true
} else if arg == "--nvhevc" {
useNVHEVC = true
} else if arg == "--aac" {
useAAC = true
} else if arg == "--opus" {
useOpus = true
} else if arg == "--abr" && i+1 < len(args) {
audioBitrate = args[i+1]
// Skip the next argument since we consumed it
continue
} else {
filteredArgs = append(filteredArgs, arg)
}
}
// Check for conflicting codec flags
if useX264 && useNVHEVC {
fmt.Println("❌ Error: Cannot use both --x264 and --nvhevc flags together")
fmt.Println("Please choose one codec option:")
fmt.Println(" --x264 Use H.264/x264 codec")
fmt.Println(" --nvhevc Use NVIDIA NVENC HEVC codec")
fmt.Println(" (omit both for default AV1 encoding)")
return
}
if len(filteredArgs) == 0 {
printHelp()
return
@@ -424,8 +564,6 @@ func main() {
codecName = "H264"
} else if useNVHEVC {
codecName = "NVHEVC"
} else if useNVHEVC {
codecName = "NVHEVC"
}
fmt.Printf("⚡ %s %s settings:\n", mode.Name, codecName)
fmt.Printf(" • Using %d physical cores\n", gwutils.GetPhysicalCores())
@@ -455,7 +593,7 @@ func main() {
fmt.Println()
for _, file := range files {
encodeFile(file, mode, useX264, useNVHEVC)
encodeFile(file, mode, useX264, useNVHEVC, useAAC, useOpus, audioBitrate)
fmt.Println()
}
@@ -467,8 +605,8 @@ func main() {
fmt.Println("══════════════════════════════════════════════════════════════")
fmt.Println("Using web-optimized NVENC HEVC settings:")
fmt.Println("• NVIDIA NVENC HEVC hardware encoding")
fmt.Println("• Opus audio at 64kbps per channel")
fmt.Println("• MKV container for web compatibility")
fmt.Println("• AAC audio at 64kbps per channel")
fmt.Println("• MP4 container for web compatibility")
fmt.Println("• CQ 28 for web-optimized quality")
} else if useX264 {
fmt.Println("🌐 WEB-OPTIMIZED H.264 ENCODING MODE")
@@ -476,7 +614,7 @@ func main() {
fmt.Println("Using web-optimized H.264 settings:")
fmt.Println("• H.264/x264 codec with medium preset")
fmt.Println("• Opus audio at 64kbps per channel")
fmt.Println("• WEBM container for web compatibility")
fmt.Println("• MKV container for web compatibility")
fmt.Println("• CRF 40 for web-optimized quality")
} else {
fmt.Println("🌐 WEB-OPTIMIZED ENCODING MODE")
@@ -495,8 +633,6 @@ func main() {
codecName = "H264"
} else if useNVHEVC {
codecName = "NVHEVC"
} else if useNVHEVC {
codecName = "NVHEVC"
}
fmt.Printf("🌐 %s %s settings:\n", mode.Name, codecName)
fmt.Printf(" • Using %d physical cores\n", gwutils.GetPhysicalCores())
@@ -510,8 +646,18 @@ func main() {
fmt.Printf(" • CRF=%s (web-optimized quality)\n", mode.CRF)
fmt.Printf(" • Preset=%s (balanced encoding)\n", mode.Preset)
}
fmt.Printf(" • Opus audio at %skbps per channel\n", mode.AudioBitrate)
fmt.Printf(" • %s container for web compatibility\n", strings.ToUpper(mode.Container))
if useNVHEVC {
fmt.Printf(" • AAC audio at %skbps per channel\n", mode.AudioBitrate)
fmt.Printf(" • MP4 container for web compatibility\n")
} else {
// H.264 in web mode uses MKV (audio Opus); AV1 uses WEBM (audio Opus)
fmt.Printf(" • Opus audio at %skbps per channel\n", mode.AudioBitrate)
containerForWeb := mode.Container
if useX264 && strings.EqualFold(mode.Container, "webm") {
containerForWeb = "mkv"
}
fmt.Printf(" • %s container for web compatibility\n", strings.ToUpper(containerForWeb))
}
fmt.Println("📏 Using original resolution")
fmt.Println()
@@ -526,7 +672,7 @@ func main() {
fmt.Println()
for _, file := range files {
encodeFile(file, mode, useX264, useNVHEVC)
encodeFile(file, mode, useX264, useNVHEVC, useAAC, useOpus, audioBitrate)
fmt.Println()
}
@@ -591,7 +737,7 @@ func main() {
fmt.Println()
for _, file := range files {
encodeFile(file, mode, useX264, useNVHEVC)
encodeFile(file, mode, useX264, useNVHEVC, useAAC, useOpus, audioBitrate)
fmt.Println()
}
@@ -603,7 +749,7 @@ func main() {
fmt.Println("══════════════════════════════════════════════════════════════")
fmt.Println("Using tiny NVENC HEVC encoding settings:")
fmt.Println("• NVIDIA NVENC HEVC hardware encoding")
fmt.Println("• Opus audio at 64kbps per channel")
fmt.Println("• AAC audio at 64kbps per channel")
fmt.Println("• MP4 container for maximum compatibility")
fmt.Println("• CQ 30 for smallest file size")
} else if useX264 {
@@ -611,7 +757,7 @@ func main() {
fmt.Println("══════════════════════════════════════════════════════════════")
fmt.Println("Using tiny H.264 encoding settings:")
fmt.Println("• H.264/x264 codec with fast preset")
fmt.Println("• Opus audio at 64kbps per channel")
fmt.Println("• AAC audio at 64kbps per channel")
fmt.Println("• MP4 container for maximum compatibility")
fmt.Println("• CRF 45 for smallest file size")
} else {
@@ -619,7 +765,7 @@ func main() {
fmt.Println("══════════════════════════════════════════════════════════════")
fmt.Println("Using tiny encoding settings:")
fmt.Println("• AV1 codec with quality preset (8)")
fmt.Println("• Opus audio at 64kbps per channel")
fmt.Println("• AAC audio at 64kbps per channel")
fmt.Println("• MP4 container for maximum compatibility")
fmt.Println("• CRF 45 for smallest file size")
}
@@ -640,7 +786,11 @@ func main() {
} else {
fmt.Printf(" • Preset=%s (quality encoding)\n", mode.Preset)
}
fmt.Printf(" • Opus audio at %skbps per channel\n", mode.AudioBitrate)
if useNVHEVC || useX264 || strings.EqualFold(mode.Container, "mp4") {
fmt.Printf(" • AAC audio at %skbps per channel\n", mode.AudioBitrate)
} else {
fmt.Printf(" • Opus audio at %skbps per channel\n", mode.AudioBitrate)
}
fmt.Printf(" • %s container for maximum compatibility\n", strings.ToUpper(mode.Container))
fmt.Println("📏 Using original resolution")
fmt.Println()
@@ -656,7 +806,7 @@ func main() {
fmt.Println()
for _, file := range files {
encodeFile(file, mode, useX264, useNVHEVC)
encodeFile(file, mode, useX264, useNVHEVC, useAAC, useOpus, audioBitrate)
fmt.Println()
}

13
gwencoder/nextstps.txt Normal file
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@@ -0,0 +1,13 @@
Looking at your gwencoder code, I can see a few areas that could use some attention, dude.
Issues I spotted:
The progress tracking claims exist but aren't actually implemented - You get the total duration but never use it to show actual progress during encoding. The encoding just runs silently until completion.
Error handling for the --abr flag could leave audioBitrate empty - If someone passes --abr as the last argument without a value, you'll skip it but won't handle the missing value gracefully.
The stats system is pretty basic - It just overwrites the stats file each time instead of actually tracking cumulative data. Your "total_files" is always "1" (as a string, not even an int).
Conflicting codec flags aren't handled - If someone passes both --x264 and --nvhevc, the last one wins silently. Should probably error out or at least warn.
The FFmpeg stderr capture for progress is collected but not processed - You're capturing stderr into a buffer but only dumping it on errors. FFmpeg outputs progress info to stderr that you could parse.
Container compatibility logic is scattered - The rules about which codecs work with which containers are spread throughout the code and could be centralized.
implement actual progress tracking using FFmpeg's stderr output parse the time codes and show a nice progress bar with ETA
that stats system could actually accumulate data properly to be useful to see your total encoding time over weeks/months.