- Changed priority order to: opencode-project > opencode > project > user
(OpenCode Global skills now take precedence over legacy Claude project skills)
- Updated JSDoc comments to reflect correct priority order
- Fixed test to use actual discoverSkills() for deduplication verification
- Changed test assertion from 'source' to 'scope' (correct field name)
- Separate directory and file entries, process directories first
- Use Map to deduplicate skills by name (first-wins)
- Directory skills (SKILL.md, {dir}.md) take precedence over file skills (*.md)
- Add test for collision scenario
Addresses Oracle P2 review feedback from PR #1254
Add recursive directory scanning to discover skills in nested directories
like superpowers (e.g., skills/superpowers/brainstorming/SKILL.md).
Changes:
- Add namePrefix, depth, and maxDepth parameters to loadSkillsFromDir
- Recurse into subdirectories when no SKILL.md found at current level
- Construct hierarchical skill names (e.g., 'superpowers/brainstorming')
- Limit recursion depth to 2 levels to prevent infinite loops
This enables compatibility with the superpowers plugin which installs
skills as: ~/.config/opencode/skills/superpowers/ -> superpowers/skills/
Fixes skill discovery for nested directory structures.
Fixes#1021
The allowed-tools field in skill frontmatter now supports both formats:
- Space-separated string: 'allowed-tools: Read Write Edit Bash'
- YAML array: 'allowed-tools: [Read, Write, Edit, Bash]'
- Multi-line YAML array format also works
Previously, skills using YAML array format would silently fail to parse,
causing them to not appear in the <available_skills> list.
Changes:
- Updated parseAllowedTools() in loader.ts, async-loader.ts, and merger.ts
to handle both string and string[] types
- Updated SkillMetadata type to accept string | string[] for allowed-tools
- Added 4 test cases covering all allowed-tools formats
- Change skill directory from 'skill' (singular) to 'skills' (plural) to match OpenCode standard
- Use getOpenCodeConfigDir() to respect OPENCODE_CONFIG_DIR environment variable
- Update documentation and tests to reflect correct paths
Fixes#810
- Remove all sync functions from command loader (async now default)
- Remove sync load functions from skill loader (async now default)
- Add resolveSymlinkAsync to file-utils.ts
- Update all callers to use async versions:
- config-handler.ts
- index.ts
- tools/slashcommand/tools.ts
- tools/skill/tools.ts
- hooks/auto-slash-command/executor.ts
- loader.test.ts
- All 607 tests pass, build succeeds
Generated with assistance of 🤖 [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
- Add async versions of skill loader functions (loadUserSkillsAsync, loadProjectSkillsAsync, loadOpencodeGlobalSkillsAsync, loadOpencodeProjectSkillsAsync)
- Use Promise.all to load 8 loaders concurrently instead of sequentially
- Improves startup performance by eliminating serial I/O bottlenecks
Generated with assistance of OhMyOpenCode
- Add LazyContentLoader interface to LoadedSkill type
- Defer skill body loading until first use
- Cache loaded content for subsequent calls
- Reduce startup time by not reading full file contents
🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
- Add async versions of skill discovery functions
- Create discoverAllSkillsAsync() with Promise.all parallelization
- Use fs.promises for async file operations
- Keep sync versions for backward compatibility
🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
- Added loadMcpJsonFromDir() to load MCP config from skill directory's mcp.json
- Supports AmpCode format (mcpServers wrapper) and direct format
- mcp.json takes priority over YAML frontmatter when both exist
- Added 3 tests covering mcpServers format, priority, and direct format
🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
Slash commands with arguments were silently failing in OpenCode TUI because
command definitions included 'name' and 'argumentHint' fields that don't exist
in OpenCode's Command schema. Strip these fields before registration across
all command/skill loaders to ensure compatibility.
Affected loaders:
- builtin commands
- claude-code command loader
- opencode skill loader
- claude-code plugin loader
🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
* feat(skill): add builtin skill types and schemas with priority-based merging support
- Add BuiltinSkill interface for programmatic skill definitions
- Create builtin-skills module with createBuiltinSkills factory function
- Add SkillScope expansion to include 'builtin' and 'config' scopes
- Create SkillsConfig and SkillDefinition Zod schemas for config validation
- Add merger.ts utility with mergeSkills function for priority-based skill merging
- Update skill and command types to support optional paths for builtin/config skills
- Priority order: builtin < config < user < opencode < project < opencode-project
🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
* feat(skill): integrate programmatic skill discovery and merged skill support
- Add discovery functions for Claude and OpenCode skill directories
- Add discoverUserClaudeSkills, discoverProjectClaudeSkills functions
- Add discoverOpencodeGlobalSkills, discoverOpencodeProjectSkills functions
- Update createSkillTool to support pre-merged skills via options
- Add extractSkillBody utility to handle both file and programmatic skills
- Integrate mergeSkills in plugin initialization to apply priority-based merging
- Support optional path/resolvedPath for builtin and config-sourced skills
🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
* chore(slashcommand): support optional path for builtin and config command scopes
- Update CommandInfo type to make path and content optional properties
- Prepare command tool for builtin and config sourced commands
- Maintain backward compatibility with file-based command loading
🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
* docs(tools): improve tool descriptions for interactive-bash and slashcommand
- Added use case clarification to interactive-bash tool description (server processes, long-running tasks, background jobs, interactive CLI tools)
- Simplified slashcommand description to emphasize 'loading' skills concept and removed verbose documentation
🤖 Generated with assistance of [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
* refactor(skill-loader): simplify redundant condition in skill merging logic
Remove redundant 'else if (loaded)' condition that was always true since we're already inside the 'if (loaded)' block. Simplify to 'else' for clarity.
Addresses code review feedback on PR #340 for the skill infrastructure feature.
🤖 Generated with assistance of OhMyOpenCode (https://github.com/code-yeongyu/oh-my-opencode)
- Add license, compatibility, metadata, and allowed-tools fields to SkillMetadata interface
- Add corresponding fields to LoadedSkill interface with proper type transformations
- Implement parseAllowedTools() helper for parsing comma/space-separated allowed tools
- Add discoverSkills() function with includeClaudeCodePaths option for flexible skill discovery
- Add getSkillByName() function for efficient skill lookup by name
- Support both OpenCode and Claude Code skill paths based on configuration
🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
* feat: add opencode-skill-loader with 4-source priority system
- Create new opencode-skill-loader feature module independent from Claude Code
- Support 4 source paths with priority: opencode-project > project > opencode > user
- .opencode/skill/ (opencode-project)
- .claude/skills/ (project)
- ~/.config/opencode/skill/ (opencode)
- ~/.claude/skills/ (user)
- Support both SKILL.md and {SKILLNAME}.md file patterns
- Maintain path awareness for file references (@path syntax)
* feat: integrate opencode-skill-loader into main plugin
- Import and use new skill loader functions
- Load skills from all 4 sources and merge into config.command
- Also merge pluginComponents.skills (previously loaded but never used)
* feat: add skill discovery to slashcommand tool
- Import and use discoverAllSkills from opencode-skill-loader
- Display skills alongside commands in tool description and execution
- Update formatCommandList to handle combined commands and skills
* refactor: remove old claude-code-skill-loader
- Delete src/features/claude-code-skill-loader/ directory (was never integrated into main plugin)
- Update plugin loader import to use new opencode-skill-loader types
* docs: update AGENTS.md for new skill loader
- Update structure to show opencode-skill-loader instead of claude-code-skill-loader
- Update Skills priority order to include all 4 sources
---------
Co-authored-by: sisyphus-dev-ai <sisyphus-dev-ai@users.noreply.github.com>